Baldur's Gate 3
Candidate Archetype
Larian Studios seeks passionate, collaborative, and technically skilled professionals who thrive in a creative, player-centric environment. Ideal candidates are deeply invested in RPGs, demonstrate strong ownership of their work, and are eager to contribute to ambitious, high-quality projects like Baldur's Gate 3 and the upcoming Divinity. They value adaptability, iteration, and a willingness to work across disciplines to deliver exceptional player experiences.
Company Culture
Larian Studios fosters a collaborative, tech-centric culture that values innovation and R&D. Employees are encouraged to experiment, iterate, and take ownership of their work, with a strong emphasis on player agency and narrative depth. The studio is dedicated to crafting high-quality RPGs and supports a global, multi-disciplinary team environment.
Common Requirements Across Postings
Recent Milestones & Talking Points
- No key milestones compiled yet.
Studio Social Footprint
Larian Studios released player-behavior stats for Baldur's Gate 3's third anniversary, highlighting 500 million mod downloads and 13,000 mods. Notable data: Zevlor died most often (12.31M), Gontr Mael used 33.4M times against the Netherbrain. Quirky stats: Nutbuster used twice, Poo-Scraper four times, 34,204 players fought drunk. Less than 1% earned 180K gold; some made 560+ manual saves. Alfira killed more by non-Dark Urge players.
Larian Studios' new Divinity trailer, created with UNIT IMAGE, used motion capture and 3D scans via SCAN ENGINE. Photogrammetry results were stylized to balance technical precision with artistic storytelling. The game is larger than Baldur's Gate 3, with no release date yet.