Major Projects & Credits

Oh, the Places You'll Go!

ANNOUNCED
Release Year: 2028 | Type: MOVIE
The Mandalorian & Grogu

The Mandalorian & Grogu

IN_PRODUCTION
Release Year: 2026 | Type: MOVIE
What If…? – An Immersive Story

What If…? – An Immersive Story

COMPLETED
Release Year: 2024 | Type: GAME
Primetime Emmy Award for Outstanding Interactive Media
Mission: Impossible – Dead Reckoning Part One

Mission: Impossible – Dead Reckoning Part One

COMPLETED
Release Year: 2023 | Type: MOVIE
Indiana Jones and the Dial of Destiny

Indiana Jones and the Dial of Destiny

COMPLETED
Release Year: 2023 | Type: MOVIE
Ahsoka

Ahsoka

COMPLETED
Release Year: 2023 | Type: SERIES
The Batman

The Batman

COMPLETED
Release Year: 2022 | Type: MOVIE
Thor: Love and Thunder

Thor: Love and Thunder

COMPLETED
Release Year: 2022 | Type: MOVIE
Avatar: The Way of Water

Avatar: The Way of Water

COMPLETED
Release Year: 2022 | Type: MOVIE
Academy Award for Best Visual Effects
Obi-Wan Kenobi

Obi-Wan Kenobi

COMPLETED
Release Year: 2022 | Type: SERIES
Andor

Andor

COMPLETED
Release Year: 2022 | Type: SERIES
The Book of Boba Fett

The Book of Boba Fett

COMPLETED
Release Year: 2022 | Type: SERIES
Hiring & Candidate Profile

Candidate Archetype

ILM seeks highly skilled, collaborative artists and technical directors with a passion for pushing the boundaries of visual effects and animation. Candidates should have proven experience in high-end film, VFX, or video game production, with a strong blend of artistic vision and technical expertise. They value individuals who can mentor others, solve complex problems, and thrive in a fast-paced, innovative environment.

Company Culture

ILM fosters a collaborative and innovative culture, blending artistic creativity with cutting-edge technology. The studio emphasizes mentorship, teamwork, and a commitment to high-quality storytelling. With a global presence and a focus on immersive experiences, ILM encourages continuous learning and adaptation to new tools and workflows.

Common Requirements Across Postings

Proficiency in Maya for animation and rigging Experience with motion capture data retargeting and editing (e.g., MotionBuilder) Knowledge of Houdini for simulations (cloth, hair, flesh) and effects Strong understanding of lighting and rendering (e.g., Katana, RenderMan, or similar) Scripting skills (Python, PyMel) for tool development and pipeline integration
Interview Prep Cheat Sheet

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