Major Projects & Credits
Marvel's Blade

Marvel's Blade

IN_PRODUCTION
Release Year: TBA | Type: GAME
Redfall

Redfall

COMPLETED
Release Year: 2023 | Type: GAME
Hiring & Candidate Profile

Candidate Archetype

Candidates are typically mid-to-senior technical artists with a strong background in character art and pipelines for AAA real-time games. Arkane seeks individuals who combine deep artistic understanding of anatomy and topology with robust technical skills in rigging, tooling, and optimization to support immersive, high-fidelity character production.

Company Culture

Arkane's culture is highly collaborative, blending artistic craftsmanship with technical R&D to create immersive, expressive worlds. The studio values cross-discipline problem-solving and innovation, especially in character pipelines and real-time rendering, reflecting their design-driven heritage from titles like Dishonored, Prey, and Deathloop.

Common Requirements Across Postings

Proficient in Autodesk Maya for modeling, rigging, and character pipeline development Expertise in ZBrush for high-resolution sculpting and detail authoring Strong knowledge of PBR texturing workflows using Substance Painter/Designer Solid understanding of real-time engines, especially Unreal Engine, for character integration and optimization Scripting abilities in Python, MEL, or C++ to build tools and automate character asset workflows
Interview Prep Cheat Sheet

Recent Milestones & Talking Points

  • No key milestones compiled yet.

Studio Social Footprint

Recent News & Coverage
No recent news mentions.
Active Openings
Loading active openings...
Recently Closed Positions
Loading recently closed positions...