Major Projects & Credits
Call of Duty: Black Ops 6

Call of Duty: Black Ops 6

COMPLETED
Release Year: 2024 | Type: GAME
Call of Duty: Modern Warfare III

Call of Duty: Modern Warfare III

COMPLETED
Release Year: 2023 | Type: GAME
Call of Duty: Warzone Mobile

Call of Duty: Warzone Mobile

COMPLETED
Release Year: 2023 | Type: GAME
Call of Duty: Modern Warfare II

Call of Duty: Modern Warfare II

COMPLETED
Release Year: 2022 | Type: GAME
Call of Duty: Warzone 2.0

Call of Duty: Warzone 2.0

COMPLETED
Release Year: 2022 | Type: GAME
Call of Duty: Vanguard

Call of Duty: Vanguard

COMPLETED
Release Year: 2021 | Type: GAME
Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War

COMPLETED
Release Year: 2020 | Type: GAME
Call of Duty: Black Ops 4

Call of Duty: Black Ops 4

COMPLETED
Release Year: 2018 | Type: GAME
Call of Duty: WWII

Call of Duty: WWII

COMPLETED
Release Year: 2017 | Type: GAME
Call of Duty: Modern Warfare Remastered

Call of Duty: Modern Warfare Remastered

COMPLETED
Release Year: 2016 | Type: GAME
Call of Duty: Infinite Warfare

Call of Duty: Infinite Warfare

COMPLETED
Release Year: 2016 | Type: GAME
Call of Duty: Advanced Warfare

Call of Duty: Advanced Warfare

COMPLETED
Release Year: 2014 | Type: GAME
Hiring & Candidate Profile

Candidate Archetype

Activision seeks experienced, passionate game developers who thrive in collaborative, cross-studio environments. Candidates should have a strong portfolio in AAA game development, with expertise in their specific discipline (rendering, design, VFX, AI, etc.) and a commitment to innovation and quality. They value adaptability, technical proficiency, and the ability to work across multiple locations and teams.

Company Culture

Activision fosters a culture of collaboration and innovation, with a focus on pushing boundaries in game development. They emphasize mutual respect, inclusivity, and professionalism, as seen in job descriptions. The company values technical excellence and creative vision, encouraging employees to contribute to process improvements and new ideas.

Common Requirements Across Postings

Proficiency in C++ and/or other relevant programming languages for engineering roles Experience with game engines such as Unreal Engine or proprietary engines Strong portfolio demonstrating relevant skills (e.g., level design, VFX, lighting, animation) Knowledge of game development pipelines and tools Excellent collaboration and communication skills for cross-team work
Interview Prep Cheat Sheet

Recent Milestones & Talking Points

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Studio Social Footprint

Recent News & Coverage

Glen Schofield, creator of Dead Space and founder of Striking Distance Studios, has retired after 35 years in game development. He led development on The Callisto Protocol and previously worked at EA and Activision.

Microsoft is laying off 3,200 employees across Xbox and Activision Blizzard, primarily in product and strategy roles. Four studios—Bethesda, id Software, Arkane Austin, and Tango Gameworks—get new leadership. The cuts follow the $69B Activision acquisition and aim to reduce overlap.

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