Technical Artist, Environment
AGBORole Overview & Responsibilities
AGBO is seeking a Technical Artist, Environment to bridge World-building and Engineering teams, driving the environment art pipeline from asset ingestion to in-engine presentation. The role involves establishing workflows for modular kit assembly, level streaming, LOD generation, and asset optimization, as well as authoring shaders and enforcing technical budgets. Candidates must have 3-5 years of experience as a Technical Artist in games/interactive media and deep knowledge of Unreal Engine 5.
Verified active requisition on ConnectVFX
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