Senior CFX Artist
One of UsRole Overview & Responsibilities
CFX artist role at One of Us focused on creating photorealistic creature effects (muscles/skin, cloth, hair/fur) using Houdini, with Vellum for cloth/hair simulations. Responsibilities include building scalable setups, collaborating with teams, and contributing to pipeline/tool development. Requires Houdini expertise, Python/VEX knowledge, and prior CG creature project experience.
Verified active requisition on ConnectVFX
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