CONNECTVFX

Software Engineer - Audio

Embark Studios
On-Site Stockholm, Sweden Full-Time Posted Jul 6, 2026

Role Overview & Responsibilities

As an Audio Software Engineer at Embark, you will own the audio side of gameplay across our games, working in Unreal with C++, Blueprints, and AngelScript. You'll implement audio systems, build tools, and collaborate with designers to enhance player experience.
Verified active requisition on ConnectVFX
Apply on Studio Website