Texture Artist
One of UsRole Overview & Responsibilities
The Assets department at One of Us is seeking a candidate experienced in creating photoreal textures and models for high-end VFX projects, including characters, creatures, environments, set builds, hard surface vehicles, and props. The role involves handing off textures that meet creative and technical briefs, working with onset data (photogrammetry/Lidar), and collaborating with other departments like Rigging and Look Dev.
Verified active requisition on ConnectVFX
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