CONNECTVFX

Weapons・Mechanical Artist

Kojima Productions
On-Site Tokyo, Japan Full-Time Posted May 25, 2026

Role Overview & Responsibilities

Work Description3D modelling of weapons, gadgets, vehicles, machines, etc.RequirementsThose who have practical experience in hard surface modelling for games using Maya, 3ds Max, Blender, etc.Game completion experience of at least one title as a weapon or mechanical artistFor new graduates, there is no need to meet all of the eligibility requirements. For those with no experience in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with your abilities to compensate for this. Preferred QualificationsPractical experience of using sculpting tools such as ZBrushPractical experience of using Substance PainterExperience in physics-based rendering environmen...
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